ARTFEED — Contemporary Art Intelligence

Carmelo Barberá Creates Procedural Drawings Using Computational Systems

digital · 2026-04-01

Artist Carmelo Barberá has developed a computational system that transforms two-dimensional drawings into three-dimensional procedural artworks. Barberá's process involves giving flat drawings geometry in three-dimensional space and subjecting them to simulated physical laws. The resulting works demonstrate how automated processes can generate complex visual outcomes. Barberá has made his system accessible to others, encouraging them to convert their own drawings using this procedural method. The project explores the intersection of artistic creation and computational systems, examining how machines can participate in the creative process. Barberá's work represents a contemporary approach to digital art-making that combines traditional drawing with algorithmic transformation.

Key facts

  • Carmelo Barberá developed a procedural drawing system
  • The system converts two-dimensional drawings into three-dimensional forms
  • The process subjects drawings to simulated physical laws
  • Barberá made the system available for others to use
  • The project explores machine participation in artistic creation
  • The work combines traditional drawing with computational processes
  • Results demonstrate automated generation of complex visual outcomes
  • The system transforms flat geometry into three-dimensional space

Entities

Artists

  • Carmelo Barberá

Sources