1666: Amsterdam Videogame Channels Vermeer and Rembrandt in 17th-Century Setting
The new video game 1666: Amsterdam, developed by Panache Jeux Numériques, a studio co-founded by Assassin's Creed creator Patrice Désilets, immerses players in a 17th-century Amsterdam that deliberately evokes the paintings of Rembrandt van Rijn and Johannes Vermeer. The game's art director Nicolas Cantin and director Patrice Désilets explain that the Dutch Golden Age aesthetic was a conscious choice, with portraiture influencing dialogue scenes, still lifes inspiring resource piles, and chiaroscuro lighting shaping the game's visual style. The game features a protagonist named Noa, a witch-like figure, and her black cat containing the consciousness of a man from 1999. While not aiming for strict historical accuracy, the game pays homage to the secular subjects and genre scenes that marked a turning point in European art. Désilets, known for his work on Assassin's Creed, continues his exploration of themes of religion and freedom, with the game's motto "nothing is true, everything is permitted" echoing the philosophical questions posed in Dostoevsky's The Brothers Karamazov. 1666: Amsterdam is currently available for Windows in Early Access, meaning it is purchasable and partially playable but still in development.
Key facts
- 1666: Amsterdam is a new video game by Panache Jeux Numériques, a studio co-founded by Assassin's Creed creator Patrice Désilets.
- The game is set in 17th-century Amsterdam and visually inspired by Dutch Golden Age painters Rembrandt van Rijn and Johannes Vermeer.
- Art director Nicolas Cantin and director Patrice Désilets discussed the game's artistic influences, including portraiture, still lifes, and chiaroscuro lighting.
- Players control Noa, a witch-like character, and her black cat, which contains the consciousness of a man from 1999.
- The game does not claim historical accuracy; for example, it includes witch executions in 1666, which had largely ceased in the Dutch Republic.
- Désilets' previous work includes Assassin's Creed (Ubisoft, 2007–present) and Ancestors: The Humankind Odyssey (2019).
- The game explores themes of secularism and the 'silence of God,' continuing Désilets' interest in religion and freedom.
- 1666: Amsterdam is available for Windows in Early Access.
- The article was written by Matteo Lupetti and published on Artribune.
Entities
Artists
- Rembrandt van Rijn
- Johannes Vermeer
- Patrice Désilets
- Nicolas Cantin
- John Berger
- Egbert Lievensz. van der Poel
- Gerrit Berckheyde
- Hendrick Martensz Sorgh
- Isack Elyas
- Jan Havicksz. Steen
- Maria van Oosterwijck
- Vladimir Bartol
- Fëdor Dostoevskij
- Jean-Paul Sartre
Institutions
- Panache Jeux Numériques
- Ubisoft
- Sony
- Rijksmuseum
- Artribune
- Panache Digital Games
- Steam
- Epic Games Store
- Assassins Creed
Locations
- Amsterdam
- Netherlands
- Delft
- Canada
Sources
- RFI Culture —
- Artribune —