ARTFEED — Contemporary Art Intelligence

Virtual Homes: How Games Like The Sims, Minecraft, and Animal Crossing Shape Digital Dwelling

architecture-design · 2026-09-10

In virtual environments such as Minecraft, Animal Crossing, and The Sims, players design their own residences. Philosophers Martin Heidegger and Gaston Bachelard discuss the concept of inhabitation as a form of orientation. The Sims, which debuted in 2000, allows users to build homes, drawing inspiration from Will Wright and Christopher Alexander. Released in March 2020, Animal Crossing: New Horizons lets players reshape their islands during the COVID-19 pandemic. Research by Michael Yin and Robert Xiao in their 2023 CHI paper examines VRChat users who sleep in headsets. Since 2012, UN-Habitat's Block by Block has utilized Minecraft for urban planning. The Uncensored Library features censored journalism, while You+Pea and Space Popular analyze virtual spaces. Final Fantasy XIV has a limited number of housing plots, and PlayStation Home was active from 2008 to 2015.

Key facts

  • Players build homes in games like Minecraft, Animal Crossing: New Horizons, and The Sims, turning virtual spaces into places of dwelling.
  • The Sims, first released in 2000, lets players construct houses and watch inhabitants use them, influenced by Will Wright and Christopher Alexander's A Pattern Language.
  • Animal Crossing: New Horizons launched in March 2020 during COVID-19 lockdowns, letting players reshape islands with cafés, markets, libraries, and parks on a real-time clock.
  • In VRChat, some users sleep in headsets, a practice examined by Michael Yin and Robert Xiao in their 2023 CHI study Drifting Off in Paradise.
  • UN-Habitat's Block by Block initiative has used Minecraft for participatory planning workshops since 2012.
  • The Uncensored Library, created with Reporters Without Borders, is a virtual library in Minecraft containing censored journalism.
  • Final Fantasy XIV's limited housing plots can be lost, and Square Enix has suspended demolition during certain crises.
  • Sony's PlayStation Home operated from 2008 to 2015, offering apartments and social spaces before shutting down and leaving only fragments preserved by fans.

Entities

Artists

Institutions

  • Minecraft
  • Animal Crossing: New Horizons
  • The Sims
  • Electronic Arts
  • Nintendo
  • VRChat
  • CHI
  • UN-Habitat
  • Block by Block
  • Reporters Without Borders
  • The Uncensored Library
  • You+Pea
  • Space Popular
  • Final Fantasy XIV
  • Square Enix
  • PlayStation Home
  • Sony
  • designboom

Locations

  • London
  • United Kingdom

Sources