Hannah Coen Blends Photography, CGI, and Sculpture in 'Stone Relief'
In an interview with C41 Magazine, artist Hannah Coen discusses her project 'Stone Relief,' which cycles a photograph through CGI and sculpture before returning to photography. Coen explores the intersection of traditional photographic methods and digital experimentation, using CGI not for polished aesthetics but as an investigative tool to introduce tactility and imperfection. She emphasizes process over polish, finding correlations between early photographic techniques and digital workflows. The project transforms a 2D image into a 3D concrete relief, shifting focus from the photographic image to the photographic object, allowing new perspectives. Coen also discusses a collaboration with the Warburg Institute, which holds 400,000 analogue images of sculptures, paintings, and drawings. Together, they identified lost or destroyed sculptures whose only records are analogue photographs or drawings; Coen reconstructed these in 3D using CGI tools, creating new photographic and moving-image work. She sees applications for such processes in fashion campaigns, where single images can be reused across formats. Coen believes contemporary audiences seek personal narratives within digital culture, not nostalgia.
Key facts
- Hannah Coen's project 'Stone Relief' moves a photograph through CGI and sculpture back to photography.
- Coen combines analogue processes with emerging technologies to materialize images.
- She uses CGI as an investigative tool, not for polished aesthetics.
- The project transforms a 2D image into a 3D concrete relief.
- Coen collaborates with the Warburg Institute, which holds 400,000 analogue images.
- They identified lost or destroyed sculptures with only photographic records.
- Coen reconstructed lost sculptures in 3D using CGI tools.
- She sees potential for these processes in fashion campaigns and editorial work.
Entities
Artists
- Hannah Coen
Institutions
- C41 Magazine
- Warburg Institute