Cédric Peyravernay: Character Design as Visual Storytelling Across Games and Film
Cédric Peyravernay, an accomplished concept artist hailing from Lyon, France, has gained recognition for his impactful character designs in video games, animations, and films. He honed his artistic abilities at École Émile Cohl, masterfully blending traditional and digital artistry. Notably, Peyravernay played a significant role in shaping the distinctive visual style of Arkane's Dishonored franchise, including creating iconic Sokolov artwork. His extensive portfolio includes notable titles such as Prey, The Wolf Among Us, Diablo IV, and Dune: Awakening, where he emphasized character diversity and societal structures on the renowned desert planet. For more, visit his Instagram profile.
Key facts
- Cédric Peyravernay is a Lyon-based French concept artist and character designer.
- He trained in traditional drawing at École Émile Cohl.
- He created much of the character concept art for Arkane's Dishonored series, including the in-world Sokolov paintings.
- His other credits include Prey, The Wolf Among Us, Diablo IV, and Dune: Awakening.
- His research for Dune: Awakening began in 2020, before Denis Villeneuve's Dune film was released.
- Funcom and Legendary requested an art direction separate from the upcoming film.
- For Dune: Awakening, he focused on distinguishing characters and social castes within the world of Arrakis.
- His sci-fi approach uses sand, weathering, fabrics, armor, masks, silhouette, and body language to tell stories before dialogue.
Entities
Artists
- Cédric Peyravernay
- Denis Villeneuve
Institutions
- École Émile Cohl
- Arkane
- Funcom
- Legendary
Locations
- Lyon
- France
- Arrakis