ARTFEED — Contemporary Art Intelligence

Online games as social spaces: the loss when a game dies

other · 2026-07-04

The article explores the social and emotional impact when online multiplayer games like Destiny 2 are shut down or become unplayable. These games function as more than entertainment; they are platforms where players build friendships, develop identities, and participate in shared rituals. The loss of such a game can lead to grief and a sense of community dissolution, akin to losing a physical gathering place. The piece highlights how digital spaces have become integral to social life, and their disappearance leaves a void that is not easily filled.

Key facts

  • Online games like Destiny 2 serve as social spaces for building friendships and identities.
  • The shutdown of a game can cause grief and loss of community.
  • Digital spaces have become integral to social life.
  • The article discusses the emotional impact of game closures.

Entities

Institutions

  • Financial Times

Sources