Virtual reality and art in distance learning: Brera Academy's 3D future
The COVID-19 pandemic has significantly impacted art education and exhibitions through the adoption of virtual reality (VR) and digital technologies. Virtual viewing rooms have been established by platforms such as Art Basel and Frieze, while Library Street Collective introduced Site for high-resolution tours. The Smithsonian's 2016 Wonder 360 exhibition is a notable example of Google’s Street View providing 360° museum experiences. Matterport specializes in creating digital twins, and Fader facilitates budget-friendly 360° storytelling. Galleries like Hauser & Wirth and Massimo De Carlo utilize Unity for virtual replicas. Vortic VR offers augmented reality experiences. Brera Academy has embraced G Suite for Education and is exploring interactive 3D tools. Giovanni Iovane is developing a 3D online space, and Francesca Liberatore highlights the importance of digital in fashion design.
Key facts
- Art Basel and Frieze created virtual viewing rooms during cancelled physical fairs.
- Library Street Collective launched Site, a digital platform with photographic tours of Historic Savings Bank.
- Google Street View offers 360° panoramic tours of museums, e.g., Smithsonian's Wonder 360 (2016).
- Matterport creates digital twins; used for Giza Project at Harvard University.
- Hauser & Wirth's HWVR and Massimo De Carlo's Vspace use Unity for virtual galleries.
- Vortic VR with Oculus allows AR placement of artworks at home via Vortic Collect.
- Brera Academy uses G Suite for Education but seeks 3D platforms like Sansar and Sinespace.
- Brera director Giovanni Iovane plans a 3D online space for students and exhibitions.
- Brera has run the Brera Academy Virtual Lab in Second Life since 2010.
- Francesca Liberatore's Insieme/Together project involved Brera and Marist College students.
Entities
Artists
- Francesca Liberatore
- Philippe Starck
- Mario Gerosa
- Gianpiero Moioli
- Giovanni Iovane
- Filippo De Filippi
Institutions
- Art Basel
- Frieze
- Library Street Collective
- Historic Savings Bank
- Smithsonian
- Harvard University
- Giza Project
- Hauser & Wirth
- Massimo De Carlo
- Unity
- Artsteps
- Vortic VR
- Oculus
- David Zwirner
- Victoria Miro
- The Museum of ThroughView
- All World
- Lisson Gallery
- Second Life
- Sansar
- Sinespace
- Occupy White Walls
- Brera Academy
- Accademia di Belle Arti di Brera
- Marist College
- Wookey Project
- Artribune
Locations
- Detroit
- Washington
- New York
- Milan
- Italy
- United States