ARTFEED — Contemporary Art Intelligence

Videogame Art's Evolution from Gallery Outsider to Critical Medium

digital · 2026-04-20

The art world’s embrace of video games has transformed since Cory Arcangel's Super Mario Clouds graced the cover of Artforum in March 2009. Arcangel's 2002 piece reinterpreted Super Mario Brothers, while Myfanwy Ashmore's Super Mario Trilogy (2000–04) offered an existential perspective by eliminating power-ups. More recently, Gabriel Massan's Third World: The Bottom Dimension (2023) was showcased at the Serpentine, featuring a character named Funfun and drawing inspiration from dystopian narratives like Annihilation (2018). This work utilizes a 'play-to-earn' system for NFT creation on the Tezos blockchain. Bianca Bosker's book, Get in the Picture, critiques gatekeeping in the art scene. Additionally, alternative venues and festivals have elevated video game art, culminating in institutional acknowledgment, such as the Victoria & Albert Museum's exhibition in 2018.

Key facts

  • Cory Arcangel's Super Mario Clouds appeared on Artforum's cover in March 2009
  • Gabriel Massan's Third World: The Bottom Dimension was created for the Serpentine's 2023 exhibition
  • Third World featured a 'play-to-earn' NFT minting mechanism using Tezos blockchain
  • Kent Sheely's dust2_dust (2013) mod removed all characters from Counter-Strike
  • The Victoria & Albert Museum's 2018 exhibition Videogames: Design/Play/Disrupt included commissioned works
  • Sondra Perry's 2017 installation IT'S IN THE GAME '17 critiques exploitation of black athletes in videogames
  • Alternative venues like Killscreen and Babycastles promoted videogame art in the mid-2000s
  • Journalist Bianca Bosker's book Get in the Picture examines artworld gatekeeping

Entities

Artists

  • Cory Arcangel
  • Myfanwy Ashmore
  • Gabriel Massan
  • Kent Sheely
  • Bill Viola
  • Dhruv Jani
  • Sondra Perry
  • Sandy Perry
  • Tiffany Funk
  • Alex Garland
  • Jordan Peele

Institutions

  • Artforum
  • Serpentine
  • Whitney Biennial
  • Victoria & Albert Museum
  • Killscreen
  • Babycastles
  • VGA Gallery
  • Now Play This
  • Bit Bash
  • Vector
  • A Maze
  • EyeMyth
  • Studio Oleomingus
  • EA Sports
  • National Collegiate Athletic Association
  • Digital Worlds Exploitation

Locations

  • Los Angeles
  • New York
  • Chicago
  • London
  • Toronto
  • Berlin
  • India
  • Mumbai
  • Brazil
  • British India
  • United States

Sources