Understanding Frame Rate and Shutter Speed for Video
Shooting video requires balancing frame rate and shutter speed to avoid poor-looking footage. The shutter speed should be approximately double the frame rate for natural motion blur. Cinema traditionally uses 24 fps with a 1/48s shutter, while modern digital video often shoots at 60 fps with a 1/125s shutter. Higher frame rates like 48 fps (used in Peter Jackson's The Hobbit) reduce motion blur but can look unnaturally smooth. TV standards vary: Europe uses 25 or 50 fps, the US uses 29.97 or 59.94 fps. Video games run at 60-240 fps for clarity. A variable ND filter is essential for shooting with wide apertures in bright conditions to maintain the correct shutter speed ratio. Low light can make achieving the desired shutter speed difficult even with high ISO.
Key facts
- Shutter speed should be about twice the frame rate for natural motion blur.
- Cinema traditionally uses 24 fps with a 1/48s shutter.
- Peter Jackson's The Hobbit was shot at 48 fps (HFR).
- Europe TV uses 25 or 50 fps; US uses 29.97 or 59.94 fps.
- Video games run at 60-240 fps.
- A variable ND filter is essential for video in bright conditions.
- Low light can prevent achieving shutter speed twice the frame rate.
- Shutter speed and frame rate are not the same.
Entities
Artists
- Peter Jackson
Locations
- Europe
- United States
- UK