ARTFEED — Contemporary Art Intelligence

Saudi Arabia's Gaming Investment Strategy and Italy's Missed Opportunity

economy-finance · 2026-04-26

Saudi Arabia has launched a major strategy to invest in the video game industry, acquiring a 5% stake in Nintendo and aiming to generate up to 1% of its national GDP, produce at least 30 new titles, and create about 40,000 jobs by the early 2030s. The initiative is managed by government investment funds and led by the Minister of Communication and ICT, focusing on promoting gaming through large events. The strategy targets high-knowledge jobs and cultural content production in a growing demand segment, especially among youth, allowing Saudi Arabia to diversify investments and internationalize through acquisitions of producers and distributors. In contrast, Italy missed a similar opportunity over a decade ago. When Assassin's Creed boosted international attention toward Florence and the Uffizi, Italy only developed a strategy to host game settings rather than positioning itself as a producer of video games, failing to capitalize on the economic and cultural potential of the industry.

Key facts

  • Saudi Arabia acquired 5% of Nintendo.
  • Saudi Arabia aims to generate up to 1% of its national GDP from gaming by early 2030s.
  • Saudi Arabia plans to produce at least 30 new titles and create 40,000 jobs.
  • The strategy is managed by government investment funds and led by the Minister of Communication and ICT.
  • Assassin's Creed increased international attention toward Florence and the Uffizi.
  • Italy only developed a strategy to host game settings, not to produce games.
  • The gaming industry includes high-knowledge jobs like programmers and graphic designers.
  • Saudi Arabia's move allows diversification and internationalization through acquisitions.

Entities

Institutions

  • Nintendo
  • Minister of Communication and ICT (Saudi Arabia)
  • Assassin's Creed
  • Uffizi
  • Artribune
  • Monti&Taft

Locations

  • Saudi Arabia
  • Italy
  • Florence

Sources