ARTFEED — Contemporary Art Intelligence

Physics-Grounded Reflection Simulation and Diffusion-Based Video Dereflection Framework Introduced

ai-technology · 2026-08-13

A novel closed-loop system for removing reflections from videos has been introduced in a paper available on arXiv (ID: 2608.11562). This system integrates physics-based reflection simulation, diffusion-driven video dereflection, and evaluation benchmarks. The S2R-Synthesis pipeline creates pairs of reflected and reflection-free videos by applying physics-informed augmentation in the structure space and utilizing a trained video diffusion renderer to produce realistic reflected visuals. Key effects related to glass, such as roughness blur, ghosting from thickness, and variations in reflectance, are modeled in the augmentation. The authors present S2R-Removal, the first specialized video dereflection model, addressing the often-overlooked challenge of video reflection removal, which lacks sufficient paired video data and coherent removal models. The framework seeks to enhance visual quality and support downstream vision tasks by eliminating reflections from glass-captured videos. This paper is marked as a cross-type submission on arXiv.

Key facts

  • Paper ID: arXiv:2608.11562
  • Announce Type: cross
  • Framework unifies physics-grounded reflection simulation, diffusion-based video dereflection, and benchmark evaluation
  • S2R-Synthesis pipeline generates paired reflected and reflection-free videos
  • Augmentation models roughness-induced blur, thickness-induced ghosting, and reflectance variation
  • S2R-Removal is introduced as the first dedicated video dereflection model
  • Video reflection removal is underexplored due to lack of paired data, temporally coherent models, and benchmarks
  • Aims to improve visual quality and downstream vision tasks

Entities

Institutions

  • arXiv

Sources