ARTFEED — Contemporary Art Intelligence

LLM Control in Wargames: Only 9% of Studies Use AI for Both Actions and Adjudication

ai-technology · 2026-08-03

A scoping review of 223 de-duplicated papers on AI in wargames and strategic simulations, retrieved through May 1, 2026, reveals that only 20 studies (~9%) grant language models open-ended control over both player actions and adjudication. The review, published on arXiv (2509.17192), emphasizes that LLM-based social simulations may conflate distinct roles: deciding what an actor says or does, determining consequences, or both. This distinction is critical in open-ended wargames, where models are valued for handling unusual actions and ambiguous outcomes. The authors argue that researchers must understand the model-control profile—whether the LLM has open-ended control over actions, adjudication, or both—before treating outputs as social simulations. Fidelity in open-ended simulations depends on this control structure. The paper calls for clearer reporting of model roles in future research.

Key facts

  • Scoping review of 223 de-duplicated AI-in-wargames and strategic-simulation papers
  • Papers retrieved through May 1, 2026
  • Only 20 of 223 studies (~9%) give language models both roles (actions and adjudication)
  • LLM-based social simulations can conflate roles: choosing actions, deciding consequences, or both
  • Open-ended wargames prize models for handling unusual actions and ambiguous consequences
  • Researchers need to know how much creative control the model has over actions and consequences
  • Fidelity depends on model-control profile
  • Published on arXiv with identifier 2509.17192

Entities

Institutions

  • arXiv

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