ARTFEED — Contemporary Art Intelligence

Korean Artist Kang Jungsuck Explores Gaming's Impact on Reality Through Video Works

artist · 2026-04-20

Kang Jungsuck, a South Korean artist, investigates the intersection of digital technology with both reality and virtual realms. His notable works include Simulating Surface A (2014), which chronicles a friend's journey to a gaming company, and Simulating Surface B (2014), showcasing dialogues on game design with scrolling subtitles. This series highlights the industry's high turnover, as Kang's friend was let go after just seven months. In 2016, he created GAME I, integrating real-time online game simulations, animated GIFs, and speedrun techniques, alongside publications like Walkthrough Text and MAGAZINE I that explore video game history and soundtracks. Kang's work delves into the effects of immersive virtual reality on the real world. He has showcased his art at Doosan Gallery and Insa Art Space in Seoul. This profile was featured in the January & February 2017 edition of ArtReview in collaboration with K11 Art Foundation.

Key facts

  • Kang Jungsuck is a Korean artist based in Seoul
  • His work explores intersections between technology and everyday life
  • Simulating Surface A (2014) was shot using a smartphone
  • Simulating Surface B (2014) uses game designer conversations as subtitles
  • GAME I (2016) incorporates speedrun gameplay techniques
  • The artist's friend was fired from a game company after seven months
  • Kang's work has been shown at Doosan Gallery and Insa Art Space in Seoul
  • The profile appeared in ArtReview's January & February 2017 issue

Entities

Artists

  • Kang Jungsuck

Institutions

  • Doosan Gallery
  • Insa Art Space
  • ArtReview
  • K11 Art Foundation

Locations

  • Seoul
  • South Korea

Sources