IVIPRO Days 2020: Five Ways Video Games Can Promote Culture
The Italian Videogame Program (IVIPRO) aims to strengthen Italy's cultural legacy by linking game developers with educational institutions. At the 2020 IVIPRO Days, several developers outlined five key principles for impactful game design. The first principle is to focus on gameplay, with Guillermo Vizcaino from Lienzo stressing the importance of fun, a sentiment echoed by Konstantinos Dimopoulos, Olivier Mauco, and Abdel Bounane. The second principle emphasizes community collaboration, with Vizcaino advocating for engagement, while Valentina Paggiarin and Giacomo Talamini discussed local partnerships for Metal Gear Solid: Philanthropy. Farah Polato mentioned community interaction in Urban Histories Reloaded. The third principle involves integrating physical landscapes, as noted by Dimopoulos with examples like Mafia 3 and Assassin's Creed: Syndicate. The fourth focuses on soundscapes, with Marta Ascari presenting three methods. Lastly, Wojciech Setlak highlighted the importance of conveying values through meaningful choices in games such as This War of Mine. An online exhibition featured illustrations of games inspired by Italy.
Key facts
- IVIPRO (Italian Videogame Program) organized IVIPRO Days 2020 online due to COVID-19.
- Guillermo Vizcaino of Lienzo spoke about Mulaka, inspired by Rarámuri mythology.
- Konstantinos Dimopoulos discussed virtual city design for games.
- Olivier Mauco and Abdel Bounane created Prisme 7, the first video game for Centre Pompidou.
- Valentina Paggiarin and Giacomo Talamini of Hive Division filmed Metal Gear Solid: Philanthropy in Veneto and Trentino-Alto Adige.
- Farah Polato of the University of Padova discussed Urban Histories Reloaded residency for Padua's Quartiere 5.
- Marta Ascari composed music for A Painter's Tale: Curon, 1950, set in Curon before it was submerged by Lake Resia in 1950.
- Wojciech Setlak of 11 bit studios presented on values in games like This War of Mine and Frostpunk.
Entities
Artists
- Guillermo Vizcaino
- Konstantinos Dimopoulos
- Olivier Mauco
- Abdel Bounane
- Valentina Paggiarin
- Giacomo Talamini
- Farah Polato
- Marta Ascari
- Simona Maiorano
- Firtina Ozbalikci
- Wojciech Setlak
Institutions
- IVIPRO (Italian Videogame Program)
- Lienzo
- Game in Society
- Bright
- Centre Pompidou
- Hive Division
- University of Padova
- Monkeys Tales Studio
- ImaginaryLab
- Open Lab Games
- Demigiant
- 11 bit studios
- Mozilla Hubs
- Artribune
Locations
- Italy
- Mexico
- Veneto
- Trentino-Alto Adige
- Padua
- Quartiere 5
- Curon
- Lake Resia
- New Orleans
- London
- Gargano
- Florence