ARTFEED — Contemporary Art Intelligence

In-memory computing slashes MCTS energy to 60 mW for Go AI

ai-technology · 2026-07-29

A new multi-primitive in-memory computing (IMC) strategy for Monte Carlo tree search (MCTS) has been introduced by researchers, promoting energy-efficient AI decision-making on edge devices. While traditional processors typically draw 55-300 W, the innovative IMC-MCTS method operates at approximately 60 mW for 9x9 Go, resulting in an energy efficiency increase of 96 times compared to a CPU and between 65 and 2,059 times against an H100 GPU. This method employs phase-to-primitive decomposition, transforming each algorithmic phase—selection, expansion, rollout, and backpropagation—into hardware-native IMC primitives, including content-addressable memory and a resistive random-access memory (RRAM) crossbar. Operating at 22 nm with RRAM-array parameters, the system maintains the entire search on-chip and achieves a European Go Federation rating within the uncertainty range of the original MCTS, challenging previous beliefs about IMC's compatibility with complex multi-phase algorithms and paving the way for new edge AI applications.

Key facts

  • MCTS consumes 55-300 W on conventional processors
  • IMC-MCTS consumes ~60 mW for 9x9 Go
  • 96x energy efficiency over CPU, 65x-2,059x over H100 GPU
  • Phase-to-primitive decomposition maps MCTS phases to IMC primitives
  • Uses RRAM crossbar, content-addressable memory, combinational logic, SRAM
  • Fabricated at 22 nm with RRAM-array parameters
  • Achieves European Go Federation rating within sample-size uncertainty
  • Published on arXiv:2607.22869

Entities

Institutions

  • arXiv
  • European Go Federation

Sources