ARTFEED — Contemporary Art Intelligence

Holger Lippmann's Generative Terrains: Noise-Scape 2025

digital · 2026-08-06

Holger Lippmann, a German artist, has introduced a new generative art series titled 'noise-scape 2025'. This project utilizes noise algorithms and layered matrices to craft digital landscapes reminiscent of suburban areas. Developed using p5js and Processing, it generates geometric forms from squares and ellipses through overlapping noise matrices. Terrain heights are characterized by color schemes of deep blues, pale ochre, and charcoal grays. Drawing from his childhood memories in Mittweida, Lippmann translates these experiences into mathematical coordinates. Instead of smooth 3D visuals, the series favors pixel grain and geometric constraints. Each piece functions as a digital painting, with code serving as the artistic tool. Featured on Abduzeedo, it highlights the allure of generative systems, inspiring digital creators.

Key facts

  • Holger Lippmann created the generative art series 'noise-scape 2025'.
  • The artwork uses noise algorithms and layered matrices to generate digital terrains.
  • The terrains are inspired by suburban landscapes.
  • Lippmann built the systems using p5js and Processing.
  • The compositions feature deep blues, pale ochre, and charcoal grays.
  • The series references Lippmann's childhood in Mittweida.
  • The project is featured on Abduzeedo.
  • The work demonstrates the power of creative coding.

Entities

Artists

  • Holger Lippmann

Institutions

  • Abduzeedo

Locations

  • Mittweida
  • Germany

Sources