ARTFEED — Contemporary Art Intelligence

Gesture Control: 2013 as the Year of Waving Over Clicking

other · 2026-08-03

The article from Quartz, published in 2013, argues that gesture-based interaction will replace traditional clicking, citing the evolution from Nintendo's Wii motion-sensing controller and Xbox Kinect's infrared motion capture to newer devices like Leap Motion and MYO. Thalmic Labs, a Y Combinator-backed company, announced MYO, a cuff that uses electromyography to detect muscle electrical signals, enabling gesture control of various devices. MYO can sense individual finger movements and arm/hand gestures, and via Bluetooth, allows users to control devices away from the desktop, including mobile-controlled objects like quadcopters. It will support Windows and Mac OS at launch, with iOS and Android support later. MYO is priced at $149 and ships in late 2013, while Leap Motion, which allows gesture interaction with laptops, is available in May for $79.99. The article references the influence of 'Minority Report' in shaping expectations for natural hand-waving interaction. Kickstarter has become a platform for new input technologies, including MAUZ and MaKey MaKey, which turns everyday objects into controllers. The proliferation of gesture technologies introduces a new interaction lexicon, from finger drags to full-arm gestures, and may lead to a 'Babel of flicks' as seen with Google Glass trials. The article suggests that this shift will make daily commutes resemble performance art.

Key facts

  • Thalmic Labs announced MYO, a gesture-control cuff using electromyography.
  • MYO detects muscle electrical signals to control devices.
  • MYO supports Windows and Mac OS at launch, with iOS and Android later.
  • MYO costs $149 and ships in late 2013.
  • Leap Motion allows gesture-based interaction with laptops and costs $79.99, available in May.
  • Nintendo Wii and Xbox Kinect were early gesture control devices.
  • Kickstarter hosts new input tech like MAUZ and MaKey MaKey.
  • Google Glass trials involve head nods and eyerolls.
  • The article predicts 2013 as the year of gesture control.
  • The film 'Minority Report' influenced expectations for gesture interaction.

Entities

Institutions

  • Nintendo
  • Xbox
  • Leap Motion
  • Thalmic Labs
  • Y Combinator
  • Kickstarter
  • Google
  • Quartz

Sources