ARTFEED — Contemporary Art Intelligence

GamED.AI: Framework for Automated Educational Game Generation

ai-technology · 2026-04-29

GamED.AI is an advanced multi-agent framework that converts questions from instructors into engaging, educational games grounded in pedagogy, verified through formal mechanic contracts. Utilizing phase-based LangGraph sub-graphs, deterministic Quality Gates, and organized Pydantic schemas, it features two template families with 15 interaction mechanics that cover spatial reasoning, procedural execution, and higher-order objectives from Bloom's Taxonomy. The system was tested on 200 questions across five subject areas, achieving a 90% validation pass rate, 98.3% schema compliance, and a 73% reduction in tokens compared to ReAct agents (from ~73,500 to ~19,900 tokens per game) at a cost of $0.46 each. Results indicate that the phase-bounded architectural structure is more closely related to alignment quality than the prompting strategy. Attendees can interact with the demonstration.

Key facts

  • GamED.AI is a hierarchical multi-agent framework for automated educational game generation.
  • It transforms instructor-provided questions into playable, pedagogically grounded games.
  • Built on phase-based LangGraph sub-graphs, deterministic Quality Gates, and Pydantic schemas.
  • Supports two template families with 15 interaction mechanics.
  • Evaluated on 200 questions across five subject domains.
  • Achieves 90% validation pass rate, 98.3% schema compliance.
  • 73% token reduction over ReAct agents (~73,500 to ~19,900 tokens/game).
  • Cost per game is $0.46.

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