ARTFEED — Contemporary Art Intelligence

Elden Ring's Artistic Influences: From Hieronymus Bosch to Kentaro Miura

digital · 2026-04-20

FromSoftware's Elden Ring, launched on 25 February, has garnered both critical acclaim and commercial success, often likened to the works of 15th-century artist Hieronymus Bosch. Under the direction of Hidetaka Miyazaki and with input from George R.R. Martin, the game draws inspiration from Bosch's Garden of Earthly Delights and The Temptation of St. Anthony, as well as Kentaro Miura's manga Berserk. Featuring an expansive world filled with bizarre landscapes, distorted creatures, and fragmented storytelling, Elden Ring encourages non-linear exploration. Social media accounts such as Boschbot showcase elements from Bosch's art, mirroring the game's mechanics. Players encounter a mix of horror and absurdity, navigating through corrupted demigods and war-torn settings, unveiling hidden secrets and surreal scenes.

Key facts

  • Elden Ring was released on 25 February
  • The game is developed by FromSoftware under director Hidetaka Miyazaki
  • George R.R. Martin contributed to the worldbuilding
  • Influences include Hieronymus Bosch's paintings from 1490-1510
  • Kentaro Miura's Berserk manga (1989-2021) inspired the game's aesthetic
  • The game features an open world unlike previous FromSoftware titles
  • Brian Catling's 2021 novel Hollow similarly draws from Bosch's work
  • Social media accounts like Boschbot highlight details from Bosch's paintings

Entities

Artists

  • Hidetaka Miyazaki
  • George R.R. Martin
  • Hieronymus Bosch
  • Kentaro Miura
  • Gustave Doré
  • Caspar David Friedrich
  • Pieter Bruegel the Elder
  • Brian Catling

Institutions

  • FromSoftware
  • Boschbot
  • Instagram
  • Twitter

Locations

  • Japan

Sources