CubePart: Open-Vocabulary 3D Generator with Controllable Parts
CubePart is a generative framework for open-vocabulary, part-controllable 3D mesh generation. It allows users to specify a global text prompt and a user-defined parts schema, producing a set of meshes that assemble into a coherent object. The method introduces a scalable data pipeline for constructing a large open-vocabulary, part-labeled 3D dataset and a two-stage generative architecture. This addresses the limitation of existing 3D models that produce monolithic meshes or arbitrary part decompositions. The framework is detailed in a paper on arXiv (2605.28763).
Key facts
- CubePart is a generative framework for open-vocabulary, part-controllable 3D mesh generation.
- It takes a global text prompt and a user-defined parts schema as input.
- Outputs a set of meshes, one per schema element, that assemble into a coherent object.
- Introduces a scalable data pipeline for constructing a large open-vocabulary, part-labeled 3D dataset.
- Uses a two-stage generative architecture.
- Addresses limitations of existing 3D models that produce monolithic meshes or arbitrary part decompositions.
- Paper available on arXiv with ID 2605.28763.
- Targets interactive 3D assets for games and simulation.
Entities
Institutions
- arXiv