Burnout Board Game Turns Workplace Anxiety into Entertainment
Burnout is a board game created by Jannis Lim and Suren Rastogi, former employees from Singapore and founders of the independent studio Laughing Sticks. The game transforms workplace anxiety into a shared ludic experience, inspired by their personal experiences and conversations with friends, colleagues, and people trapped in toxic professional environments. Players must survive constant work pressure by managing stress, productivity, and professional relationships without exhausting their resources. The game reflects the realities of impossible deadlines, micromanagement, urgent after-hours requests, passive-aggressive emails, and the need to manage mental health to avoid collapse in contemporary capitalism.
Key facts
- Burnout is a board game about workplace anxiety
- Created by Jannis Lim and Suren Rastogi
- Founders of Laughing Sticks, an independent studio in Singapore
- Inspired by personal experiences and conversations with others
- Players manage stress, productivity, and professional relationships
- Themes include impossible deadlines, micromanagement, and toxic environments
- Designed as a shared ludic experience
- Reflects contemporary capitalist work culture
Entities
Artists
- Jannis Lim
- Suren Rastogi
Institutions
- Laughing Sticks
Locations
- Singapore