ARTFEED — Contemporary Art Intelligence

Artpress 2 n°28: Video Games Issue

publication · 2026-05-01

The February 2013 edition of artpress 2, entitled "Jeux vidéo. Surfaces et profondeurs / What video games put into play," presents a bilingual analysis of video games as a form of artistic expression in both French and English. The issue includes insights from numerous contributors such as Anaël Pigeat, Dork Zabunyan, and Julien Prévieux, among others. It delves into the aesthetic qualities and significant cultural implications of video games, connecting them to the larger discourse surrounding contemporary art. This edition invites readers to reconsider the role of gaming within the art world.

Key facts

  • Bilingual French/English issue of artpress 2
  • Published February 2013
  • Theme: video games and their artistic dimensions
  • Subtitle: 'Surfaces et profondeurs / What video games put into play'
  • Contributors include Anaël Pigeat, Dork Zabunyan, Julien Prévieux, Erwan Higuinen, Elsa Boyer, Paul Sztulman, Marion Coville, Arnaud and Bertrand Dezoteux, Olivier Séguret, Philippe Dubois, Stéphane Roth, Eric Mangion
  • Explores video games as both surface and depth in art

Entities

Artists

  • Anaël Pigeat
  • Dork Zabunyan
  • Julien Prévieux
  • Erwan Higuinen
  • Elsa Boyer
  • Paul Sztulman
  • Marion Coville
  • Arnaud Dezoteux
  • Bertrand Dezoteux
  • Olivier Séguret
  • Philippe Dubois
  • Stéphane Roth
  • Eric Mangion

Institutions

  • artpress

Sources