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Ars Electronica 2002: Unplugged and the Art of Global Conflict

festival-fair · 2026-04-23

The 2002 Ars Electronica festival in Linz, held from September 7 to 12, focused on the theme "unplugged" (Art as the Scene of Global Conflicts), with a symposium highlighting Africa's disconnection from the global network—described as a "prevention of connection" due to international politics and capitalism. The festival's logo featured Buckminster Fuller's Dymaxion map, emphasizing cartography as political and cultural. Artistic projects included Peter Fend's Ocean Earth, centered on saltwater basins, and Thomas Feuerstein's Internet-Metrik::Biophily* Warp Map, which linked servers in Los Angeles, Windhoek, Dar es Salaam, Mumbai, and Bishkek via ping signals to distort map distances. Data visualization emerged as a major trend, exemplified by Schoenerwissen's Minitasking, which used the Gnutella protocol to dynamically display network activity. Gaming was another key trend, with critical works like ./logicaland, hybrid reality games like BotFighters by It's Alive, and Rez by T. Mizugushi, which explored hypnosis and sound. The Ars Electronica Future Lab presented Golan Levin's Hidden Worlds of Noise and Voice, visualizing conversation as a 3D virtual sculpture. Johannes Deutsch's Gesichtsraum was a notable virtual reality piece for the Cave system. The festival underscored the intersection of art, technology, and society.

Key facts

  • Ars Electronica 2002 was held in Linz from September 7 to 12.
  • Theme was 'unplugged' (Art as the Scene of Global Conflicts).
  • Symposium focused on Africa's disconnection from the global network.
  • Logo featured Buckminster Fuller's Dymaxion map.
  • Peter Fend presented Ocean Earth, centered on saltwater basins.
  • Thomas Feuerstein's Internet-Metrik::Biophily* Warp Map linked servers in five cities.
  • Data visualization trend included Schoenerwissen's Minitasking using Gnutella.
  • Gaming trend included BotFighters by It's Alive and Rez by T. Mizugushi.
  • Golan Levin's Hidden Worlds of Noise and Voice visualized conversation in 3D.
  • Johannes Deutsch's Gesichtsraum was a VR piece for the Cave system.

Entities

Artists

  • Buckminster Fuller
  • Peter Fend
  • Thomas Feuerstein
  • Anne Pascual
  • Marcus Hauer
  • M. Gusberti
  • M. Aschauer
  • N. Thönen
  • S. Deinhofer
  • A. Jugovic
  • F. Schmitt
  • R. Kuwabuto
  • T. Mizugushi
  • V. Morawe
  • T. Reiff
  • Golan Levin
  • Johannes Deutsch
  • Annick Bureaud

Institutions

  • Ars Electronica
  • Ars Electronica Future Lab
  • Schoenerwissen
  • It's Alive

Locations

  • Linz
  • Austria
  • Los Angeles
  • United States
  • Windhoek
  • Namibia
  • Dar es Salaam
  • Tanzania
  • Mumbai
  • India
  • Bishkek
  • Kyrgyzstan

Sources