Amazon's 'Secret Level' Animated Series Critiqued for Monotony and Violence
Amazon Prime Video released 'Secret Level' in December 2024, a collection of 15 animated short films each inspired by a video game brand. Produced by Amazon MGM Studios and Blur Studio, the series was overseen by Tim Miller, creator of 'Love, Death & Robots' and director of the first 'Deadpool' film. The shorts draw from games ranging from Capcom's 1987 classic 'Mega Man' to the 2024 flop 'Concord' by Sony Interactive Entertainment, which cost $400 million and was pulled after two weeks. Notably, one short is based on the unreleased game 'Exodus' by Archetype Entertainment, a Hasbro studio. The series has been criticized for its homogeneity: 10 of 15 episodes are photorealistic, 13 focus on action and violence, 7 on gunfights, and settings are either sci-fi (9) or fantasy (6). Narratives are simplistic or unrelated to the source games, with even Pac-Man reimagined in an ultraviolent style to promote the upcoming game 'Shadow Labyrinth'. Only three episodes address game mechanics, and the final episode 'Playtime: La consegna' critiques gamification but ultimately celebrates PlayStation brands. The lone philosophical episode is based on Tencent's mobile game 'Honor of Kings', the world's most successful game. The series underscores the perceived artistic immaturity and uniformity of the video game industry, despite its claims to cultural value.
Key facts
- Secret Level is a collection of 15 animated shorts on Amazon Prime Video, released in December 2024.
- The series was produced by Amazon MGM Studios and Blur Studio, overseen by Tim Miller.
- Sources include Mega Man (Capcom, 1987), Spelunky (Mossmouth, 2008), and Concord (Sony, 2024).
- Concord cost $400 million and was pulled from sale after two weeks due to failure.
- One short is based on the unreleased game Exodus by Archetype Entertainment (Hasbro).
- 10 of 15 episodes are photorealistic; 13 focus on action/violence; 7 on gunfights.
- 9 episodes have sci-fi settings; 6 have fantasy settings.
- Pac-Man is reimagined in an ultraviolent style to promote Shadow Labyrinth.
- Only three episodes discuss game mechanics; the final episode critiques gamification but celebrates PlayStation.
- The philosophical episode is based on Honor of Kings (Tencent, 2015), the world's most successful game.
Entities
Artists
- Tim Miller
Institutions
- Amazon Prime Video
- Amazon MGM Studios
- Blur Studio
- Netflix
- Capcom
- Nintendo Entertainment System
- Mossmouth
- Sony Interactive Entertainment
- Archetype Entertainment
- Hasbro
- Bandai Namco
- Tencent
- Artribune
Locations
- USA
- Europa
- Firenze
- Italia