Augustus's Reinvention of Rome's Saecular Games as Political Propaganda
The Saecular Games, known as ludi Saeculares, were ancient Roman religious rites and public entertainments traditionally held to mark the transition between eras. Historical accounts trace their origins to early Roman legends involving figures like Valesius and rituals for underworld deities Dis Pater and Proserpina. During the Roman Republic, these ceremonies occurred sporadically, often during crises like the Punic Wars. Emperor Augustus fundamentally transformed the games in 17 BC, establishing a regular 100-year cycle and integrating them into his political program to legitimize his new regime, the Principate. He expanded the rituals to include sacrifices to major state gods like Jupiter and Juno, commissioned Horace's Carmen Saeculare hymn, and connected the festivities to Rome's mythical past through figures like Aeneas. Subsequent emperors, including Claudius, Domitian, Antoninus Pius, and Septimius Severus, continued the tradition, adapting its timing for their own political purposes. The games ceased with the rise of Christianity, criticized by later historians like Zosimus as marking Rome's decline.
Key facts
- The Saecular Games were Roman religious and entertainment festivals marking era transitions.
- Emperor Augustus reinvented the games in 17 BC to legitimize his new political order.
- Augustus established a 100-year cycle and expanded rituals to include state gods.
- Later emperors like Claudius and Domitian continued the tradition for political legitimacy.
- The games ended with Christianity's rise, seen by some as symbolic of Rome's decline.
Entities
Artists
- Horace
- Virgil
- Livy
Institutions
- National Museum of Magna Graecia
- Landesmuseum Württemberg
- British Museum
Locations
- Rome
- Campus Martius
- Tiber River
- Tarentum